Motor Matt's "Century" Run; or, The Governor's Courier — Text and Context

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Matthews, Stanley R. Project Gutenberg 2014 Not confirmed
Adventure stories; Dime novels; Motorcycles -- Juvenile fiction; Mechanics -- Juvenile fiction Readers of public-domain and historical texts
Project Gutenberg digital edition en

Edition facts

Words 36,032
Reading time 157 min
Text sections 4

Motor Matt's "Century" Run; or, The Governor's Courier — Text and Context can be approached with a clearer sense of reading commitment from its source measurements: 36,032 words, 2 hr 37 min estimated reading time, and 4 detected text sections.

The text analysis averages about 13.5 words per sentence, while the detected sections provide another way to judge how the source is divided.

Project Gutenberg metadata also associates the work with “Adventure stories,” connecting these edition facts with the source record’s subject description.

In this 1909 dime novel, Motor Matt undertakes a high-speed motorcycle mission for the governor, encountering smugglers, a mysterious wood-hauler, and a one-legged former road-agent named Welcome Perkins. The story blends mechanical ingenuity with Western adventure.
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Editorial Edition Score 4.6/5

Calculated from edition completeness, EPUB availability, text structure and catalogue metadata. Not a user rating.

How this score is calculated
  • Description quality20 pts
  • Title & short description10 pts
  • Source metadata20 pts
  • Text length15 pts
  • Chapters / structure15 pts
  • EPUB file integrity20 pts

Total of 100 points, scaled to a 2.5-5.0 range. Editions with an empty description or a missing EPUB file are not scored.

Edition quality

Read the Text

CHAPTER I. WELCOME TAKES A SUDDEN DROP. CHAPTER II. A QUEER SITUATION. CHAPTER III. "RAGS." CHAPTER IV. A DANGEROUS MISSION. CHAPTER V. THE RED ROADSTER. CHAPTER VI. SURMOUNTING THE DIFFICULTY. CHAPTER VII. SMOKE-SIGNALS. CHAPTER VIII. ON THE DIVIDE. CHAPTER IX. A RUSE THAT WON. CHAPTER X. AT POTTER'S GAP. CHAPTER XI. JOE BASCOMB. CHAPTER XII. BOLIVAR TURNS UP. CHAPTER XIII. THE RED ROADSTER AGAIN. CHAPTER XIV. ON TO PHOENIX! CHAPTER XV. THE END OF THE MYSTERY. CHAPTER XVI. MATT REPORTS TO THE GOVERNOR. ONE THOUSAND DOLLARS REWARD.

CHARACTERS THAT APPEAR IN THIS STORY.

=Matt King=, concerning whom there has always been a mystery--a lad of splendid athletic abilities, and never-failing nerve, who has won for himself, among the boys of the Western town, the popular name of "Mile-a-minute Matt."

=Chub McReady=, sometimes called plain "Reddy," for short, on account of his fiery "thatch"--a chum of Matt, with a streak of genius for inventing things that often land the bold experimenter in trouble.

=Welcome Perkins=, a one-legged wanderer who lives with Chub and his sister while their father prospects for gold--Welcome is really a man of peace, yet he delights to imagine himself a "terror," and is forever boasting about being a "reformed road-agent."

=McKibben=, the sheriff who has both nerve and intelligence.

=Juan Morisco=, a Mexican of low degree, and a rascal as well.

=Tom Clipperton=, known generally as "Clip," a quarter-blood, who is very sensitive about his Indian ancestry.

=The Governor=, head of the State, and a friend of Matt.

=Gregory=, a rancher.

=Dangerfield=, the leader of the smugglers; who has another name.

=Burke=, another sheriff, who lands his man.

"=Rags=," a little girl waif whom Matt befriends, to his profit later.

WELCOME TAKES A SUDDEN DROP.

"Hold up there, Chub! Don't ye git in sich a tarnal hurry. What am I goin' to do with this here rope?"

"Why, cast it off, of course. How can you expect to fly with the rope holdin' you back?"

"Waal, now, wait; le's understand this thing. It's my idee, ain't it?"

"Sure. You drew the plans an' I put the machine together."

"If any picters is published in the papers, mine goes in bigger'n yours, don't it?"

"That's all to the good, Perk. When the reporters write this up, you'll be the king-pin. The invention is yours, and all I did was to put it together. But you're a pretty old man to try it out, Perk. You'd better let me take the first spin."

"Bein' the inventor, I reckon I got a right to show off a little. Purty nigh all my life I been a hootin', tootin' disturber o' the peace, committin' depperdations as makes me blush to think of; but right here is where I do somethin' fer civilization an' progress, which'll go a good ways to'rds makin' up fer the past. I'm plumb hungry, Chub, to hear folks say: 'That there flyin' machine is the biggest thing o' the twentieth century, an' Welcome Perkins done it. He used to be a howlin', cut-an'-slash desperado in his younger days, but now he's turned over a new leaf, an' is devotin' his shinin' abilities to forwardin' the cause o' progress as much as he used to be fer holdin' it back.' That's what I wants to hear folks say as they're p'intin' me out, an'----"

"Oh, slush! If you stand up there chinning much longer, Perk, somebody'll come. You want this to be a private flight, don't you?"

"Jest at the beginnin', till I see if everythin' works all right. If there ain't any hitch. I want to make it as public as possible. I'd be tickled to have the hull town come out an' see me cuttin' figger eight's in the clouds. 'It can't be that one-legged feller up there is Welcome Perkins, the ole ex-pirate o' the plains as has been living right here among us, can it?' the people will say, awed-like, turnin' to each other. Then I'll fly low, so'st to let 'em make sure, an' laugh exultin'-like----"

"Back to the woods for you, Perk; go ahead an' fly. Don't stand there talkin' about it."

"Sure Susie ain't got back yit, an' nobody else ain't lookin'?"

"Don't fret about that, Perk. We're all alone out here, but there's no tellin' how long we'll be by ourselves if you lose much more time."

The opening chapter of Motor Matt's "Century" Run introduces a comic dispute between Chub McReady and Welcome Perkins over a flying machine of Chub's design—a rope-bound contraption that Welcome fears to launch. This early scene establishes the book's blend of mechanical tinkering and broad humor, with Welcome's dialect and boasts about being a "reformed road-agent" providing a folksy counterpoint to Matt King's more serious exploits. The catalog subject "Motorcycles -- Juvenile fiction" is accurate, but the excerpts show that the motorcycle, called the Comet, is just one element in a story that also involves horseback riding, smuggling, and a cross-country courier mission.

The Cast and Their Voices

The character list at the front of the book promises a large ensemble, but the excerpts focus on a handful of figures. Matt King, called "Mile-a-minute Matt," is the capable hero, but the narrative voice often shifts to Welcome Perkins, whose dialect and self-aggrandizing claims—"I'm a terror"—provide comic relief. Chub McReady, the inventor, speaks in a more straightforward manner, while the Mexican wood-hauler José uses Spanish phrases like "Madre mia!" that Matt cannot understand. This linguistic barrier is a recurring motif: Matt also fails to comprehend Clip's conversation with his half-breed uncle, suggesting that the story uses language differences to create mystery and tension. The American Joe Bascomb, however, switches to Spanish fluently, hinting at a deeper connection to the Mexican characters.

Action and Dialogue Over Description

The excerpts are dominated by dialogue and physical action rather than detailed setting. When Matt wakes by a spring, the description is minimal—"Morning had come, and in the gathering light"—before the plot resumes with the arrival of two men. The narrative moves quickly from one event to the next: Matt is discovered, confronted with a revolver, and then engaged in conversation about a skirmish at the Wells. The fight itself is summarized in a few sentences, with the note that "a few shots were fired, mainly by Burke and his men, but they went wild." This brisk pacing is typical of dime novels, where the emphasis falls on forward momentum and cliffhanger chapter endings rather than immersive scene-setting.

The Catalog Subjects and What the Excerpts Reveal

The catalog lists "Adventure stories; Dime novels; Motorcycles -- Juvenile fiction; Mechanics -- Juvenile fiction." The excerpts confirm the adventure and dime-novel format, but the mechanical element is limited: Chub's flying machine is described in terms of plans and assembly, and Matt's motorcycle, the Comet, is mentioned but not shown in operation. The "Mechanics" subject may be overstated, as the excerpts focus more on riding, hiding, and negotiating than on technical repair. The "Governor's courier" plot is hinted at in the title but not yet visible in the provided text; instead, the story involves a sheriff's posse, smugglers, and a reward of five hundred dollars for the use of Matt's wheel. Readers expecting detailed motorcycle mechanics may find the book heavier on Western-style pursuit and dialogue.

Readers should approach Motor Matt's "Century" Run as a fast-paced serial adventure where the motorcycle is more a plot device than a technical focus. The excerpts suggest that the story rewards attention to dialect and character interplay, particularly Welcome Perkins's comic boasting and the multilingual exchanges that create intrigue. The incomplete nature of the excerpts leaves the governor's mission and the resolution of the smuggling plot unclear, but the tone is consistently energetic and dialogue-driven.

Often, in Motor Matt's wildest races and chases, I find myself thinking of quiet places. There is a homecoming in such travels, a search beyond the road’s end. The same wind seems to blow through his other tale, Motor Matt's Queer Find; or, The Secret of the Iron Chest — Background and Themes, where a closed box holds more than gold. A heart’s mystery, perhaps.

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