Motor Matt's Promise; or, The Wreck of the Hawk — Reading Companion
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Before opening Motor Matt's Promise; or, The Wreck of the Hawk — Reading Companion, the edition data offers a quick orientation: 36,963 words, 2 hr 41 min estimated reading time, and 4 detected text sections.
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Project Gutenberg metadata also associates the work with “Adventure stories,” connecting these edition facts with the source record’s subject description.
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- Title & short description10 pts
- Source metadata20 pts
- Text length15 pts
- Chapters / structure15 pts
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Read the Text
CHAPTER I. ON THE LEVEE. CHAPTER II. MIXED IDENTITIES. CHAPTER III. DOUBLE-TROUBLE. CHAPTER IV. TRICKED! CHAPTER V. MOTOR MATT'S PROMISE. CHAPTER VI. DASHINGTON DASHED. CHAPTER VII. A HARD STARTER. CHAPTER VIII. A BULLET FROM BELOW. CHAPTER IX. THE WRECK. CHAPTER X. THE UNEXPECTED. CHAPTER XI. A FRIEND FROM THE ENEMY'S CAMP. CHAPTER XII. THE BAG OF DIAMONDS. CHAPTER XIII. A DARING PLOT. CHAPTER XIV. ON THE ROAD. CHAPTER XV. A NEW MAN TAKES A HAND. CHAPTER XVI. CONCLUSION. THE MASKED LIGHT (CONCLUSION). SPANISH CEDAR LOGS. COOKING THE VENISON STEAK. BABY OSTRICHES. MINK FARM IN OREGON.
CHARACTERS THAT APPEAR IN THIS STORY.
=Motor Matt=, a lad who is at home with every variety of motor, and whose never-failing nerve serves to carry him through difficulties that would daunt any ordinary young fellow. Because of his daring as a racer with bicycle, motor-cycle and automobile he is known as "Mile-a-minute Matt." Motor-boats, air ships and submarines come naturally in his line, and consequently he lives in an atmosphere of adventure in following up his "hobby."
=Carl Pretzel=, a cheerful and rollicking German boy, stout of frame as well as of heart, who is led by a fortunate accident to link his fortunes with those of Motor Matt.
=Dick Ferral=, a young sea dog from Canada, with all a sailor's superstitions, but in spite of all that a royal chum, ready to stand by the friend of his choice through thick and thin.
=Archibald Townsend=, a wealthy though eccentric gentleman, who owns a remarkable submarine boat on which our friends have seen various adventures in the past.
=Cassidy=, mate of the submarine _Grampus_.
=Whistler=, } =Jurgens=, } a trio of rogues bent upon gaining possession of a prize. =Bangs=, }
=Joe Dashington=, Motor Matt's double, who proves how small a matter will sometimes turn a fellow from the wrong road into the right one.
=Shirley, of Scotland Yard=, who springs a surprise at the end of the story.
=Fetterman, assistant chief of police=, who helps the Scotland Yard man.
"Py shiminy grickets!"
"Well, strike me lucky!"
"Can I pelieve vat I see mit my eyes, Tick, or haf I got der plind shtaggers?"
"I'm guessing good and hard, Carl. It's main queer, and no mistake."
"Py all der rules oof der game dot feller iss Matt King, oddervise Modor Matt, oddervise Mile-a-minute Matt, King oof der Modor Poys und Gaptain oof der air ship _Hawk_, aber I bed you I nefer see him like dot pefore."
"It's Matt, all right, but sink me if I'm not taken all aback by the way he acts. What's come over the old ship to do like that?"
It was about half-past four in the afternoon, and Carl Pretzel and Dick Ferral were on their way along the water front of New Orleans. They had gone into town on an important errand and were now returning to Stuyvesant Dock, where their air ship was moored and where they had expected to find Motor Matt.
Just off the foot of Canal Street a steamer was loading for False River. Four-mule teams attached to heavy drays were backed up to the wharf and long lines of darkies were crossing the gang plank with bags on their shoulders and recrossing empty-handed for other burdens.
It was an attractive scene for the two boys and they halted for a few moments to watch; then, suddenly, a big surprise was sprung on them. They saw Motor Matt, hands in his pockets, loafing along the levee--at least they thought it was Motor Matt, for the lad was of the same build, the same height and with a face exactly like the young motorist's. Carl and Dick knew Matt so well that they were positive they were not mistaken, but there was something about Matt they could not understand.
In the first place, Matt was slouching along. That wasn't like him, for as a rule he was as spry as a cricket in all his movements. Then, again, Matt was wearing a slouch hat, a dingy red sweater and frayed corduroy trousers--all as different as possible from the trim young motorist in his leather cap and jacket. But--and this was the most incomprehensible thing to Carl and Dick--Matt was smoking a cigarette. Now, Motor Matt was down on cigarettes good and hard, for he knew the havoc they made with a fellow's constitution, and that no one could keep in the pink of condition if he used them; and yet, there he was with one of the rice-paper things hanging between his lips.
Small wonder Carl and Dick were astounded. If a small-sized earthquake had happened along and shaken things up generally the two boys could not have been more astounded.
The story opens with Carl Pretzel and Dick Ferral reacting in comic disbelief—"Py shiminy grickets!" and "Well, strike me lucky!"—to a sight on the levee that sets up the central confusion: Motor Matt has a double. The narrative voice leans into vernacular exclamations and nautical slang, marking it as a boys' adventure serial from 1909. The table of contents promises a wreck, a bag of diamonds, and a Scotland Yard surprise, but the excerpts focus on a tense capture scene where Matt pins his double, Joe Dashington, and demands information about the rogue trio Jurgens, Whistler, and Bangs.
A Double and a Promise
The title's "Promise" is invoked early but not explained in the excerpts. What is clear is the doppelgänger device: Joe Dashington, described as "Motor Matt's double," has impersonated the hero to steal diamonds from Archibald Townsend. The capture scene in Chapter XI shows Matt physically overpowering Dashington—"Being far and away Dashington's superior in science, Matt was only about two minutes in laying his antagonist on his back"—but the dialogue quickly shifts from confrontation to negotiation. Dashington claims he wrote a warning letter, using Bangs' notebook and pencil, and that he was himself robbed by the gang after lifting the "sparks." The promise may refer to Matt's word to protect someone or to recover the diamonds, but the text leaves that thread dangling.
Slang as a Character Marker
The characters speak in thick period slang that distinguishes them. Dashington's patter is especially dense: "Pass it up, King," "heave a little of the straight guff," and "I'll bet eight big iron louies." Dick Ferral uses sailor terms like "swab" and "main queer," while Carl Pretzel's German-accented English provides comic relief ("Py shiminy grickets!" "der plind shtaggers"). This linguistic layering creates a vivid sense of milieu—the levee, the airship, the auto chase—even when the plot mechanics are unclear. The author, Stanley R. Matthews, relies on these voices to carry the action forward, especially in scenes where physical description is minimal.
The Wreck and Its Aftermath
The wreck of the Hawk is promised by the title and the chapter list, but the excerpts do not depict the crash itself. Instead, they show the aftermath: Matt and his friends are on the ground, dealing with Dashington and the missing diamonds. The airship is a central prop—the catalog subjects list "Airships -- Juvenile fiction"—but the surviving text focuses on interpersonal conflict and chase logistics. The wreck may be the event that strands the characters and forces Matt to fulfill his promise, but the excerpts only hint at this through Dashington's complaint that his "ticket is merely a souvenir" and that he got "rung into the biggest Jonah play." The reader must infer the crash's role from the title and chapter headings alone.
Readers should pay attention to how the promise motif recurs—it is named in the title and in Chapter V, but the excerpts do not reveal its content. The double identity plot, the slang-rich dialogue, and the shifting alliances (Dashington claims to be a "friend from the enemy's camp") are the story's engine. The wreck itself remains offstage, a blank that the reader must fill from the characters' reactions and the serial's conventions.
Reading about Motor Matt’s tangled promise, I remembered a summer afternoon when I felt the same weight of an oath given too quickly. The wreck of the Hawk, that wrestling match, all of it felt less about diamonds and more about who we become when tested. The Adventures of Billy Topsail — Reading Notes once gave me that exact quiet ache—a boy’s word bending under weather and want, and my own heart leaning in. Books like these don’t leave; they sit beside you.
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